/*
 * SPDX-FileCopyrightText: Copyright (c) 2023-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
 * SPDX-License-Identifier: Apache-2.0
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
 
#ifndef NV_LAYOUT_HPP
#define NV_LAYOUT_HPP
#include <cstdint>

namespace  nv
{
    namespace layout
    {
        template<uint8_t DIM>
        struct LayoutBase
        {
            static constexpr const uint8_t D = DIM;
        };

        struct NCHW: LayoutBase<4>
        {
            
        };

        struct NHWC: LayoutBase<4>
        {

        };

        // batch, camera, height, width, channel
        struct NCHWC: LayoutBase<4>
        {

        };

        // batch, camera, channel, height, width
        struct NCCHW: LayoutBase<4>
        {
            
        };

        // Num, element, channel
        struct NEC: LayoutBase<3>
        {
            
        };
    }
}


#endif // NV_LAYOUT_HPP